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CSGO Retakes GamePlay By Splewis Introduction This is a CS:GO Sourcemod plugin that creates a competitive-minded gamemode called retakes. The idea is that the T players spawn in a bombsite with the bomb, while the CT spawn on rotation routes and try to retake the site and defuse the bomb. Installation Requirements Only Sourcemod 1.9 or later is supported. Instructions Download the archive and extract the files to the game server. From the download, you should have installed the following (to the csgo directory): addons/sourcemod/plugins/retakes.smx addons/sourcemod/translations cfg/sourcemod/retakes Configuration The file cfg/sourcemod/retakes/retakes.cfg will be autogenerated when the plugin is first run and you can tweak it if you wish. You may also tweak the values in cfg/sourcemod/retakes/retakes_game.cfg, which is executed by the plugin each map start. Here are a few important cvars that are in cfg/sourcemod/retakes/retakes.cfg: sm_retakes_maxplayers: maximum number of players allowed in the game at once sm_retakes_ratio_constant: what percentage of players go on the T team You can enable optional addon plugins for more features, read the Addon Plugins section for more information. To compile, you will need: SMLib Creating and Editing Spawns Edit mode can be launched by using the sm_edit command (!edit in chat), which requires the map-change admin flag. Doing this brings up the edit menu which makes it easy to modify spawns. Here is how to operate the spawn editor via commands: use sm_edit to launch into edit mode, this makes more spawn-editing commands avaliable (you shouldn't do this on a live, public server). Example: !edit in chat on a map whose spawns you want to edit use sm_new to create a new spawn. Example: !new ct a in chat will create a new CT spawn for bombsite A where you are standing. use sm_show to show the spawns for a site. Example: !show a in chat will show all spawns for bombsite A. use sm_delete to delete the nearest spawn. Example: !deletespawn in chat. use sm_goto to go to a spawn. Spawns are indexed from 0 upwards. Example: !goto 10 to go to spawn 10. use sm_iteratespawns to fake sm_goto commands every few seconds to visit every spawn in the map. use sm_deletemapspawns to delete all spawns for the current map Note: the plugin automatically saves the changed spawns on map ends to a file in addons/sourcemod/configs/retakes. Addon plugins The following plugins are optional and disabled by default. To enable them move them up from the addons/sourcemod/plugins/disabled directory to addons/sourcemod/plugins. retakes_sitepicker This plugin adds a simple admin command sm_site to let an admin pick between bombsites being used. For example, then can type: "!site a" or "!site any". retakes_standardallocator This plugin provides a simple sm_guns (!guns in chat) command that lets users choose between regular and silenced M4's and whether they want to ever recieve an AWP. It also randomly gives out a small amount of grenades. retakes_pistolallocator This plugin is an alternative to retakes_standardallocator (meaning: you shouldn't use both of these plugins, just one!) that makes every round a pistol round and lets players choose which pistol they have. Thanks to Splewis Changelog 15-May-2020 : Updated to latest version i.e. CSGO Retakes v1.6.5 Download Link Click Here
103 downloadsCSGO Retakes GamePlay By Splewis Introduction This is a CS:GO Sourcemod plugin that creates a competitive-minded gamemode called retakes. The idea is that the T players spawn in a bombsite with the bomb, while the CT spawn on rotation routes and try to retake the site and defuse the bomb.